us-east-1

Code archives/Miscellaneous

Language: All | .bb | .bmx
Lang
Title
Description
Author
Date
.bbEnd ProgramEnd ProgramShadowTurtleJune
.bmxShapes with points moving on a straight lineA interesting visual effectFlankerApril
.bbRetro Platformer RemakeOne level remake of Adams Family Values (amiga)PakzJanuary
.bmxCommand-line text overwriteLittle text effectBlitzSupportDecember
.bmxBasic EvasionDodge the trajectory of moving objectsGWDecember
.bb7 AI steering behaviorsDrak's AI Steering BehaviorsRustyKristiNovember
.bbB3D Screensaver with working previewScreensaver with working preview, from MANIAK_dobriiDan2016
.bmx2d RPG scrolling final2d scrolling rpgAdamStrange2016
.bbRPG 2d scrolling game exampleplayer, scrolling, multi maps, coins, doors,keysPakz2016
.bb2d RPG player and map exampleCollision with walls and items (Non scrolling map)Pakz2016
.bbsay something or ask something to the userto say something to the user, to ask something to the userRemiD2016
.bbcommandline compile (b3d/Bplus)batch files for windows commandline (cmd)Dan2016
.bmxFoldable Panel GadgetCreate Collapsable GadgetsBobysait2016
.bmxIcon Tabber for MaxguiNice minimalist looking tabber with icons instead of textBobysait2016
.bmxPhotoshop Like ColorPickerusing Maxgui proxy - generate event in realtimeBobysait2016
.bbDisplaying leading zero'sadd zero's for the e.g score displayDan2016
.bmxMinimalist Date+Time typeManage user defined time and datesBobysait2015
.bmxSimple work break timerA lightweight timer utility for taking breaks from work, includes intervals like 30 minutes, 1 hour etc.Kryzon2015
.bbget available resolutions for fullscreen modean example on how to get the available resolutions for fullscreen mode where the width is superior to the height and height/width >= 0.5 and width/height <=2 and the colors depth is 32bitsRemiD2015
.bmxCircle Rotation ThingCircle ArtHead2015
.bmxboardgame creatorcreate hex & chitMainsworthy2015
.bbPath(way) EditorPath(way) Editor with Loading and Saving data,Simple File Requester, Scrolling Text, OnScreenDisplayDan2015
.bb3 functions Timer_Sec Timer_mSec and ScreenTimer Countdown/Up/Reset in m/Seconds, Screen = GraphicDan2015
.bbwindow (windowed mode) without titlebar and with force redrawThis allows to have a window (windowed mode) without a titlebar and which prevents a bug with WindowsVista Windows7 where some part of the window is not redrawn properly even if it is active. Can also be used for fake fullscreen (windowed mode)RemiD2015
.bbAllow only Single instance, blitz+ blitz3dRun only 1 instance of a Program, using Mutex - B+,B3DDan2015
.bbWords into ArrayChops up a sentence into individual words while placing them into an arraydna2015
.bbSimple Test Game Vertical ShooterAsteroid ShooterDan2015
.bmxMasscopy (Mac)Copy multiple files to one foldercps2015
.bmxRail Baron Pay Chart (Mac)Computerised version of the Rail Baron Payment Chartcps2015
.bmx2D Collision Physics (bounce)Asteroid game wih collision physicsArska2015
.bbEasy Changeable TypesEasy Changeable TypesGuy Fawkes2015
.bmxBriskVM invoker as function pointersConvert BVM invoker from slow select/case to fast function pointers.GW2015
.bmxApple IIe Text ConsoleAnother Text Consolezoqfotpik2015
.bmxEscape unsafe characters in stringsTurns things like " into \" or ~q and back againPineapple2015
.bmxLoggerFlexible logger type makes logging to various targets convenientPineapple2015
.bbShutdown and restart your program or visit a webpageCode shows how to do a shutdown and restart of your program to apply graphics changes, visit a webpage or shell execute a program on exit, etc. Also shows how to get the executable path, including the exe filename.Zethrax2015
.bbCustomize your iconCustomize your app icon without fuss (for Blitz3D)Jimmy2015
.bmxString comparison to pattern using wildcards such as ? and *Support for both greedy and lazy quantifiersPineapple2015
.bmxSave settings to correct location on WindowsAvoid problems saving to application's local folder on Windows Vista, 7/8 upwards...BlitzSupport2014
.bbIsometric map with mouse collisionDraw a diamond shape isometric map and find the tile underneath the mouse pionter (64*32) tilesPakz2014
.bmxSimple CPU monitor (Windows)Simple CPU monitor to give overall percentage, as per Task ManagerBlitzSupport2014
.bbMesh surface Packer Example2d Example how you can turn a mesh of blocks(map) into bigger blockw.Pakz2014
.bbBlocks GameSimple Tetris game.Pakz2014
.bbTopdown Space shooter ExampleHas enemy turrets and ships. Very basic but playablePakz2014
.bb2d Space Invaders exampleBare version of space invaders. wave, destructable barriers, bulletsPakz2014
.bbSideview shooter exampleI remade a small part of Project X in thisPakz2014
.bbTopdown Homing Missiles ExampleTopdown 2d Homing Missiles SourceCode.Pakz2014
.bbPlayer Jumping ExampleJump with gravityPakz2014
.bbTopdown racing game ai6 Ai cars that drive around a trackPakz2014
.bbMoving images between 2 pointsMove images between two points (Getangle x1,y1,x2,y2 function)Pakz2014
.bbTop down scrolling with aiMap with simple obstacle avoidant roaming aiPakz2014
.bbTopdown scrolling mapA big map where a player is moved examplePakz2014
.bbSlopes Collision exampleCollision sloped block with rectanglePakz2014
.bmxHashtable with integer keys and valuesSimple but hopefully useful, provides 1:1 mapping for intsPineapple2014
.bmxCallback TimerA modified BRL.Timer object that on each tick calls a BlitzMax function that you specify.Kryzon2014
.bmxMake the compiler build settings local to your projectTwo methods to make the compiler build settings (console/GUI, threade/unthreaded, debug/release) local to your project rather than being set in the IDE.Zethrax2014
.bbScrolling Platformer2d scrolling platformer with enemies and shooting.Pakz2014
.bmxTStringStreamString streams: Allows reading and writing data in strings using an extension of TStreamPineapple2014
.bmxMax Yourself A Scheme In 48 Hoursa translation/reimplementation of the HaskellYasha2014
.bmxFunctional programming primitivesImitate a Haskell/ML style in BlitzMaxYasha2014
.bbscrolling platformer with movable blocks2d scrolling platformer with pushable and pullable blocksPakz2014
.bmxSimple Expression CompilerCompile basic expressions to x86 assemblyGW2014
.bb2d scrolling PlatformerSimple scrolling platformerPakz2014
.bmxCross-platform Dynamic LibrariesLoad dynamic libraries (.dll and .so files) on all platformsJoshK2013
.bmxCondense objects in a list or arrayCause references to equivalent but separate objects to all point to a single instancePineapple2013
.bmxRemove redundant values from a TListIterates through and removes duplicates in a linked listPineapple2013
.bbWindowed full screen graphics modeCreates a borderless window the size of the desktop. Also includes code to recover from an alt-tab.Zethrax2013
.bmxWord wrapTurn word wrap on and off for MaxGUI - Windowscol2013
.bmxWindows clipboard - text and pixmap copy/pasteRead and write strings and pixmapsPineapple2013
.bmxDeck of playing cardsDeck and card classesPineapple2013
.bmxDateTimePickerDateTime picker control for Win32Henri2013
.bbB+ LoadFont ValidationChecks to see if LoadFont has loaded a valid font_PJ_2013
.bmx2D spatial hashData type useful for storing information in an arbitrarily-sized discrete 2D spacePineapple2013
.bmxGet default browser path (Windows only)Retrieves path to system default browser on Windows systemsBlitzSupport2013
.bbRead a Double from FileRead an Intel style Double from a Filestarfox2013
.bmxGet size of type in bytesA way to return the size of a variable/object typeBlitzSupport2013
.bbXKCD Time Castle GeneratorGuy builds castles like on http://xkcd.com/1190/Mr Snidesmin2013
.bmxTimestamp typeQuite useful for handling dates and times.Pineapple2013
.bbbb Tokenizer + parser + bbToDeclssmart simple tokenizer + decls extractorBobysait2013
.bbMetamorphic Code ExampleUseful example for creating metamorphic code. (Code that alters itself during runtime.)deus_deux2013
.bbFind Rhyming WordsRhymedna2013
.bmxGet list of valid drives (Windows-only)Retrieve list of drives on a Windows systemBlitzSupport2013
.bmxXOR string encryptSimple encryption function for strings using xor and a phraseShagwana2013
.bmxSearch MinGW filesSearch and copy MinGW filesHenri2013
.bmxCalculate UPC-A Check DigitConverts a 11 digit UPC to 12 digits.daaan2013
.bmxRun program (Windows-only)Run program with optional maximised/minimised windows, parameters, etcBlitzSupport2013
.bbGeneric FunctionsUseful little thingies...K2013
.bbString banks/data buffersVery fast access to string data; modify strings in-place!Yasha2013
.bmxPermanent Environment VariablesUse this for permanent vars other apps can see.JoshK2012
.bbGarbage collector for Blitz3D/+FULLY automated memory management for use with BB custom type objectsYasha2012
.bbDecodeHtmlEntities$() functionFunction to convert encoded HTML entities in a string into their character counterpart.Zethrax2012
.bmx[OSX] Library/Application Support folderReturn the user's Library/Application Support folder pathGfK2012
.bbGetUnixTimestamp - Function to calculate a Unix timestampA Unix timestamp is the number of seconds since the start of 1970, in UTC time.Zethrax2012
.bbObject_Edit()Edit any ObjectTAS2012
.bbLambda syntax (closures)Anonymous/inline functions, closures, and nested functions for Blitz3D/+Yasha2012
.bbSplitString function - Splits a string into fields and returns it in an arrayThis function takes a string value and splits it into fields using a delimiter string. The resulting fields are returned in an array.Zethrax2012
.bbParser frameworkAPI for creating general-purpose parsersYasha2012
.bbLexical scanner frameworkAPI for creating general-purpose lexical scanners/tokenisersYasha2012
.bmxWindows version detectionDetects and prints Windows versionBlitzSupport2012
.bmxObject streamsThe useful interface for (de)serialize bmax objectsAlberto-Diablo2012
.bbSemiautomatic reference countingObjective-C 1.0 style memory management for B3D (needs FastPointer)Yasha2012
.bmxConvert hex string to byte arrayConverts a hex string to a byte arrayBlitzSupport2012
.bbFAST bank to stringSuper fast conversion between bank and string, 20x faster than native BBYasha2012
.bmxHeapJust a regular old heap type modulePineapple2012
.bmxNasty Tetristhis tetris always give you most unconvenient figure, try to beat it and fail miserablyMatt Merkulov2012
.bbdeletes an entry in an array list + reorganize the array list0.15ms for a list of 100 entitiesRemiD2012
.bmxType shortcutsBecause not all of them are documented, and I find them useful.Pineapple2012
.bmxStackFully featured array-based stack type with options for both static and dynamic sizing and including EachIn support.Pineapple2012
.bbmindreaderguesses a numberHeliotrope2012
.bmxRectanglefind intersections and minimum bounding boxes of rectanglesPineapple2012
.bbBasic & Charged Jumping in 3DSingle JumpsNexinarus2012
.bmxHow to tell if a window is FullScreen or not (Win32)Simple True or False if any window is fullscreencol2012
.bmxLua - add blitzmax function to lua object methodAdds a member function(method) to any lua objectskn32012
.bbSimple B3D Reference ArrayReference Array. Can be used to pass arrays of various sizes to and from functionsSpencer2012
.bmxAuto build numbersA cheat for adding incremental build numbersmatibee2012
.bmxBlitzMax to Java 2.0Converts BlitzMax code to JavaMatt Merkulov2012
.bmxBasic Stack TypeA basic TStack typecol2012
.bmxTile engineTerraria likeArska2012
.bbSpeed of the turns/moves/animations automatically adjusted to appear constant whatever the FPSThis allows your program to run at the same speed whatever the FPS, whatever is drawn on screen, whatever the computer hardwareRemiD2012
.bbFunction to capitalize the first letter of each word in a stringCapitalizes the first character in each word in a text stringZethrax2012
.bbHexTilesMy latest gameThePict2011
.bbBank ArraysAccess banks just like multi-dimension arraysTAS2011
.bbScanCode to ASCIIScanCode To ASCIIMusicianKool2011
.bmx--Pineapple2011
.bmxMonkey-style game frameworkBasic framework for writing games in the Monkey styleBlitzSupport2011
.bbCode statisticsShows quantity of code lines, comments and different code items.Matt Merkulov2011
.bbGet random wiki article title.Random wiki titlesting2011
.bbLinked List with IteratorSimple double-linked list based on BlitzMax builtinYasha2011
.bbAVRDude AssistantGUI for AVRDudesuperStruct2011
.bb2D Tile MapperPublic Domain tile mapper for your use.Kenshin Yurihara2011
.bmxGame Title Screen using FryGUIFryGUI Game Title Screen with a few buttons and simple fade effect.Abazek2011
.bmxInstall Cache RootInstalls the multi threaded php server cache root.Luke1112011
.bmxHSB Color PickerA simple max2D HSB color pickertesuji2011
.bb2d Map BuilderBuild 2d map and tiles from an imageMatthew Smith2011
.bmxSimple prefix treeA fast look up tree implementation for use in word gamesmatibee2011
.bbFindLastString functionThis function finds the position of the last occurrence of one string inside another string.Zethrax2011
.bbCountString functionReturns the number of occurences of a sub-string within a larger string.Zethrax2011
.bmxLua For-Each FunctionGo through a TList in Lua using a temporary Lua functionGalaxy6132011
.bmxGet Windows 'special folder' pathsRetrieves the real paths of Windows' special foldersBlitzSupport2011
.bbWidescreen16:9 dimensions calculatorThePict2010
.bmxTower DefenseSimple begginings of a tower defense game!Baystep Productions2010
.bmxPrevent multiple processMakes it so only one instance of your app can runJoshK2010
.bmxBlitzMax benchmarkTesting various commands of BlitzMaxMatt Merkulov2010
.bbUse blitzcc.exe to run BlitzPlus/3D code in your BlitzPlus/3D ProgramA start at an interpreter using TCP and loopbackepiblitikos2010
.bmxWorm Screen SaverA bunch of worms moving on the screen controled by vectorsTomToad2010
.bbRead/Write Progress MetersAn example of accurate progress bars_PJ_2010
.bbMore String FunctonsA Few FUnctions related to Strings_PJ_2010
.bbInterplanetary travelCalculates and shows interplanetary ship travel between two moving celestial bodies in 3DKrischan2010
.bmxFighting AI2 AI teams fighting each otherPolan2010
.bbRealistic Model of the Solar SystemRealistic 2D-Model of the Solar System considering the N-body problemKrischan2010
.bbFile Hex viewerA simple Hex File Viewer.MusicianKool2010
.bbblitz3D like syntax to c++converts Blitz3D like syntax to c++ codeMusicianKool2010
.bbBlitz3D Keyword Data listA listing of all the keywords in blitz3d That I know of.MusicianKool2010
.bbVector2 LibA 2D Vector LibrarySauer2010
.bmx--Pineapple2010
.bbUserAssist registry cypherA means to decrypt UserAssisy registry values_PJ_2010
.bbNonsense VMNonsense VM (Now with more nonsense!)Spencer2010
.bmxXbox 360 avatar loaderIt loads your Xbox 360 avatar image... or anyone else's!BlitzSupport2010
.bbRandom Word GeneratorNot All That Finished, But Works!!!Luke1112010
.bbkeefpersistencefast persistence for lots of objectsslenkar2010
.bbColours By NameChange colour by name instead of remembering codes. It knows 175 colours and they are natural and correct.Streaksy2010
.bbPlants VS Zombies Zen Garden EditorHack your savegame and edit what plants you haveStreaksy2010
.bbskn3[ac]'s String/Int/Float Expression Evaluator with functions, variables, and more operatorsI've been playing with skn3[ac]'s expression evaluator and came up with thisStreaksy2010
.bb3D Adventureahahahahahstanrol2010
.bbStreaksy DATABASE Suite 1.4 - Lightening-fast DB building, reading, writing, etc. with definable field typesUniversal, intuitive and portable database library. Easily adopted and very versatile. Uses banks so NO MEMORY IS WASTED! Now with built-in database editor. (FOURTH UPDATED VERSION: NOW v1.4)Streaksy2010
.bbString FunctionsSome handy functions that deal with stringsStreaksy2010
.bmxBlitzMax Lexer ModuleModule for tokenizing BlitzMax source codeN2010
.bbss4.03d capable ckeckHeliotrope2010
.bbss3.0computer checkHeliotrope2010
.bbsystem statuscomputer checkHeliotrope2010
.bmxMultiline DrawTextTextMe.322010
.bbPlatform movement with slopesfor 3d platformer gamesmutantleg2010
.bmxRandom Password GeneratorGenerates a grid of random ascii characters...Arowx2010
.bmxType ExplorerLet's you browse BMax's internal Types. (Requires GUI Module)Zakk2009
.bmxAnother ConsolePart of my soon to be game engineneos3002009
.bmxfaster nested loopsintuitive arrays for faster nested loopsNate the Great2009
.bbCellular ModelA program to replicate cellular life.superStruct2009
.bmxlua_objectfromtableFunction to create an object of a specified type from a Lua tableN2009
.bmxTSelectionBox thingMade this and decided to add it here so if I need it again, I'd know where it was!Ked2009
.bbRetro numbersNumber printingMarcell2009
.bmxLua-Scriptable TypeSmall type that allows for easily binding Lua functions to objectsN2009
.bmxSudoku solverAutomatic solution for Sudoku puzzlesMatt Merkulov2009
.bbPearlDiaryCode to type textEsseEmmeErre2009
.bmxbreakoutshort gameMatt McFarland2009
.bmxLua ClassLua virtual machine classJoshK2009
.bmxTetris993 symbolsMatt Merkulov2009
.bmxAnimating FieldsCode to animate the fields of objects over time.N2009
.bmxBank utilitiesBank compression and encryption commandsJoshK2009
.bmxWallpaper RotaterSelects a random wallpaper imageJoshK2009
.bmxGetOptsA small GetOpts implementation for parsing arbitrary commandline options.Jim Teeuwen2009
.bmxMSN Messenger Music/Game Hint APISet the user's MSN 'Show what I'm listening to/doing' status to your own track info/game name.SebHoll2009
.bmxTag GeneratorClass to generate unique strings/tags from a set of characters.N2009
.bbBitmap Font auto-template (requires Blitzsys.dll)Generates a bitmap image from a selection of Windows' installed fonts_PJ_2009
.bmxObject Allocation & Type ChangingMore of an example than something useful, some code that'll do what the title says.N2009
.bbMorse Code ConverterA program to take text and turn it into morse codesuperStruct2009
.bbMorse Code ConverterA program to take text and turn it into morse codesuperStruct2009
.bmxFormat StringLight-weight-ish way to compile a string from one string and an array of objectsN2009
.bmxwxMax + minib3dplace minib3d on wxmax windowWarner2009
.bmxwxmax generate wxicongenerate wxiconWarner2009
.bbJelly3d model viewer with controls for all axisGorley2009
.bmxExtended Lower$() and Upper$()MultiLanguage support of Lower$() and Upper$() functionsSpace Fractal2009
.bbDelaunay triangulationDelaunay triangulationWarner2009
.bmxSimple Lua exampleDemonstrates procedural Lua functions.JoshK2009
.bmxCharacter SetClasses to aid in searching strings for specific ranges of charactersN2009
.bmxNumber Class ClusterType for boxing primitive types as objects (int, float, double, etc.)N2009
.bbDuration TimersSome functions to monitor and set timers that run for a specific duration_PJ_2009
.bbFollow player's position with delayEntity follows player's position, delayed by a given timeBlitzSupport2009
.bmxBallsExample of CreateListjankupila2009
.bbKey Logging NoiseProgram that uses the SystemBeep.dllsuperStruct2009
.bmx..EOF2009
.bbMouse MappingGives Information on MousesuperStruct2009
.bmxPoint inside polyFind out if a point is inside a polygon in a really fast way_JIM2009
.bmxMillisecond timer without integer wrap problemsReplacement for MilliSecs () that returns a Long value which won't wrap to negative for (I believe) around 220 million years!BlitzSupport2009
.bbblitz + 3d realtime software rendererjust for fun software renderer I made for b+Nate the Great2009
.bbwait(time)A faster way of using delayNike2009
.bmxXPMFromPixmap:String[]()Converts a BlitzMax pixmap into an XPM compliant string array.SebHoll2009
.bmxblitzmax GUIa graphical GUIslenkar2009
.bmxConsole or GUI?Checks whether the current (or other) program is compiled in GUI or Console modexlsior2009
.bmxReplace Method at RuntimeCode to replace a type's method at runtimeN2009
.bmxRound to power of twoRounds a float to the closest power of twoOtus2009
.bmxDisable aeroglass theme in Windows VistaDisable aeroglass theme in Windows VistaJoshK2009
.bmxTentacle like armtentacle that tries to reach a point (x,y) on the screenTWH2009
.bmxLua HooksA simple way of hooking Lua functions with simple string hooks.Galaxy6132009
.bmxText 'Shadow'Draw text on screen with a simple shadow.UnderwoodNullium2008
.bmxCrude 3D Engine Using 2DMy attempt at making a 3D world of lines with BlitzMax.UnderwoodNullium2008
.bb2D Ball CollisionsSmaller program for ball collisions...UnderwoodNullium2008
.bmx2D Camera MouseLookUse the mouse to 'look around' a player.UnderwoodNullium2008
.bbStringListMultipurpose StringList functions for b3dMahan2008
.bbBB side scroller/2d tile engine2d tile engine/side scroller frameworkWarner2008
.bmxBMX side scroller/2d tile engine2d tile engine/side scroller frameworkWarner2008
.bmxExtended Date and Time FunctionsMore functions for getting the time and date. (Sorry if this has already been done!)Ked2008
.bbHigh Score SystemA simple little high score system you can use or modify for most games.Ryudin2008
.bmxListAppendList and InsertListBeforeLinkMore extra list functions - adding lists togetherplash2008
.bmxMoveObjectUp and MoveObjectDownTwo functions for moving objects in a listplash2008
.bmxArbitrary precision integershandle integers as large as you like, bigger than 32-bitWarpy2008
.bmxAlgebraic Data Typesyes, seriously. Functional programming invades bmax!Warpy2008
.bmxCode Execution Timerssome functions to help time different parts of your programWarpy2008
.bmxMap, Filter, Reduce functions for TListsa bit of functional programmingWarpy2008
.bbIP scannerFinds all computers on the network (eventually)schilcote2008
.bbC64 Sprite DumperDumps sprites from c64 screen capturesMatthew Smith2008
.bmxString Format modulekind of like perl format or printfdmaz2008
.bmxWorkingQueueImplementation of a WorkingQueue with a ThreadPoolKurator2008
.bmx(De)serialization llibrarySmall (de)serialization library for runtime saving/loading of complex objects to/from a file/streamJim Teeuwen2008
.bmxMethod Call SchedulerAllows object methods to be called at a specific time in the futureUSNavyFish2008
.bmxTMap visualiseSee what is happening inside a TMapBeaker2008
.bbPokeByteAdd / PokeByteSubtractInstead of poking a value, Poke an operation!_332008
.bmx[MaxGUI] MultiButtonListA special list box with checkbox, label, tooltips, and scrollingdegac2008
.bbROR/ROLROR and ROL for Blitz3D :)_332008
.bmxType hierarchyGather type hierarchy using reflectionplash2008
.bbSimple Dungeon GeneratorCreate traditional roguelike dungeons!Ryan Burnside2008
.bmxType Access in Lua via ReflectionCode to allow access to BlitzMax types and objects in Lua, including methods and fields, by using brl.ReflectionN2008
.bmxTime and DateConvert a time stamp to a date structure, and get online file datesJoshK2008
.bbBlitz3D Split String FunctionSplit / UBoundSpencer2008
.bmxKaleidoscopeKaleidoscope effect on imageTomToad2008
.bmxPak file systemAllows the user to pak all resources together into a single encrypted/compressed file.Helios2008
.bmxautomax.modwin32 only module for various thingsplash2008
.bbFormatOutPrint a string with colors, returns tabs an so on | Zeichenkette mit Farben, Return, Tabulator u.s.w. ausgebenDiego2008
.bbPsychoScript v0.5Alpha scripting libraryBaystep Productions2008
.bbFloatToDouble Module for B3D/B+Convert floats to doubles and back for DLL functionsmarkcw2008
.bmxGame of lifeA simple gamenawi2008
.bbDelete mePleaseOiduts Studios2008
.bmxWin32 Color Picker DialogShows a color picker where the user can choose a colorIon2008
.bmxConsoleCode for interacting with a consoleN2008
.bbRadar example (dim)RadarNebula2008
.bmxFryGUI Form Designera form designer for fryguiplash2008
.bmxNewton Game Dynamics header converterConverts Newton Game Dynamics header file to BlitzMax codeJoshK2008
.bbMap GeneratorCreates maps for pen and paper RPG'sSauer2008
.bbBarkanoidColor sorting ; color stackingNebula2008
.bbTop down adventureG=grenade ; cursor movementNebula2008
.bbFolder information (b+)Read Folder and make info fileNebula2008
.bmxUTF8 <-> Unicode converterJust a another UTF8 <-> Unicode converterSpace Fractal2008
.bmxMaxGUI TemplateThis template allow the user to make maxgui apps :)Filax2008
.bmxUnicode/UTF-8 en/decodingUTF-8 en/decodingJunkprogger2007
.bmxMemory MonitorA simple memory monitor for use with BlitzMax & MaxGUIMark Tiffany2007
.bmxLinkObjects ModuleRetrieve an object related to a pair of objectsJoshK2007
.bbAppSettings moduleAdvanced settings with the command lineJoshK2007
.bmxAppLog ModuleA useful module to handle data loggingJoshK2007
.bmxSet desktop wallpaperRandomly choose a new desktop wallpaper from a directoryJoshK2007
.bmxClone ObjectsThis uses reflection to make deep or shallow copies of objects.Azathoth2007
.bbRectsoverlaprects overlap for BmaxLeon Drake2007
.bbString splitting functionWill split an undetermined # of items from a stringUUICEO2007
.bbWorld Time clocks5 clocks showing world timesNebula2007
.bbLine point statistics editorStatistics screen with drag featureNebula2007
.bmxCPU & Video System InformationDetect CPU and ATI Video adapter informationxlsior2007
.bmxStart/Stop and Control a Windows NT ServiceTo start or stop an Windows NT Service and get the state ofandre722007
.bbThe 168 Hour Pong Making Contest!The 168 Hour Pong Making Contest!Techlord2007
.bbBig Bad DragonA simple text-based RPGTechlord2007
.bbCSS link color genDefine colors for every link on your page with CSSYo! Wazzup?2007
.bbcircle warsA little game I made to test out an idea of mine...xtremegamr2007
.bbscreensaver codepreview window works!mindstorms2007
.bmxXml Localization fileAdd simply localization in your programs :)Filax2007
.bbCurrent GMT Date/Time Grabbers2 functions to grab the Current date/Time in GMTYahfree2007
.bbSome date functionsDate functions I created for my console project_332007
.bb[MaxGUI/Win32]: Transparent Window GadgetsTransparent / Alpha Window Gadgetsgrable2007
.bbTaxi GameThe basics for a Taxi game...JA22007
.bmxStore media encryptedLet you store the media used by your program encrypted within a single filexMicky2007
.bmxLambdaLambda Types/FunctionsAzathoth2007
.bmxHigh Resolution Timer ModuleModule using high resolution timersTomToad2007
.bmxAnnihilationGeometry ShooterBig&2007
.bmxCheetah database for blitzmaxCheetah database for blitzmaxFilax2007
.bmxPC Beep!PC Speaker beep, with timerspacerat2007
.bbDisplay ASCII chartALl it does is display the ASCII chart_332007
.bbPort ScannerScans Open/Closed PortsXzider2007
.bmxQuestion and Answer TypeA short type that handles multiple choice questions (inc Q&A File)...Dabz2007
.bbwin32: start,stop,open,install,uninstall windows services!!!Simplified control over windows servicesskn32007
.bbword parseparses passed stringKev2007
.bbPHP-based BlitzMax module serverIt's a installation instruction for a PHP-based module server sitting on a webserverFabian.2007
.bmxitohProduces C/C++ .h files from BlitzMax modulesskidracer2007
.bbDrag and Drop on a Hexagon GridDrag and Drop tokens on a Hexagon gridRob Farley2007
.bbDrag and Drop objects on a gridA simple example of moving objects in a type around on a gridRob Farley2007
.bbBlitz3D commands benchmarkSeveral randomly mixed passes of command execution inside cycleMatt Merkulov2007
.bbSimple interactive tutorial using scriptsLearning controls of simple model viewerMatt Merkulov2007
.bbScripts using exampleSimple screen-to-screen tile-based RPG scriptMatt Merkulov2007
.bmxSimple tprocess wrapper. eof() readline()Easy to use process wrapper for simons free process module. Read process output.skn32007
.bmxRegistry ModuleRead / Write to the windows registry easilyskn32007
.bbTree-like structureDisplays changeable tree-like structure with elements as random colored boxes connected by linesMatt Merkulov2007
.bbDataAn example of data in a mouse avoider game, few levels included.Petron2007
.bmxCheetah DBCheetah DB for BMaxBlueapples2007
.bbMore 'traditional' looking smiley face.Have a Nice Day!Tranz2007
.bmxGetVersionString()Determine Windows OS versionGfK2007
.bmxWin32 DriveInfo GetHardDrives() GetCdDrives() GetNetworkDrives() GetRemoveableDrives() GetRamDrives()Get Hard drive / cd drive / flash drive / etc capacity / available bytesskn32007
.bbDatabase functionsDBF reading/modifying/writing functionsMatt Merkulov2007
.bbalarm.bbA simple alarm library to easily deal with multiple timerskochOn2007
.bbSmiley FaceA smiley faceXzider2007
.bmxArbitary Code ExcecutionRun machine code, stored on the heapPantheon2007
.bbCurrentday Currenttime Currentyear3 easy functions for getting the date seperatedLeon Drake2007
.bmxIcon TypeType for using icons in BlitzMAX appTomToad2007
.bmxMAXGUI: Multiple file requester[Win32] Allows for selecting multiple files in a file requester.grable2007
.bmxGadget Tooltips (Win32)Tooltips/Balloon tips for MaxGUI gadgetsgrable2007
.bmxHigh Resolution TimersA short class for using high resolution timers in BlitzMax (WIN32 only)Damien Sturdy2007
.bmxHashtable type for BMaxA hashtable that can store single or multiple objects. Very Fast!SculptureOfSoul2007
.bmxVirtual KeysUses keybd_event from user32.dll, win32 only.plash2007
.bbExample to ListsSome example how to work with my listsDiego2007
.bbLists 1.1Draw scrollable lists, buttons and context menues in blitz (like the windows GUI)Diego2007
.bmxfmc.TweaksOverrides some brl functions correcting some bugsFabian.2006
.bmxPriority QueuePriority queue based in heap treePaposo2006
.bmxfmc.ObjectToolCode working with objects and its typesFabian.2006
.bmxFoldable panelsFoldable panels (MaxGUI)CS_TBL2006
.bmxINI-like configuration reading and writingINI-like codeNicholas2006
.bbMappy RoutineConversion of my Mappy plug-in from PureBasic/GSDK/DBProNicholas2006
.bbreverse a type listhow to reverse a custom typeb322006
.bbModel ViewerViews b3d/x/3dsbytecode772006
.bmxProper BMax Icon SupportLoads and shows an icon on the title barGrey Alien2006
.bmxBlitzMax Event KillerRemoves any events matching an Event ID from the event queue.SebHoll2006
.bmxFunction HookingHooking function addressesAzathoth2006
.bmxfmc.RequesterA module to show some system requestersFabian.2006
.bmxGC Debug outputOutputs GC debug messagestonyg2006
.bbCar SalesmanA very easy game to modify, or fun to play.Ryudin2006
.bbWara text-based war game.Ryudin2006
.bmxNumber Formattakes a number and outputs a string with decimal placement, commas and left paddingdmaz2006
.bmxArmadillo/Software Passport FunctionsFunctions to get information from an Armadillo/Software Passport Protected EXEgellyware2006
.bbSprite Candy Cursortwo functions for scRifRaf2006
.bmxfmc.DevelopmentWith this module you can create threads and hook functionsFabian.2006
.bmxfmc.SystemTrayA module to add, modify or remove icons in the system icon trayFabian.2006
.bmxfmc.IOStreamA module with some stream definitions used by other modulesFabian.2006
.bbSimple Math Compilerx86 output and calculationVertex2006
.bmx[MaxGUI] GUITools classCollection of MaxGUI related functionsJake L.2006
.bbQuick Media ViewerDrop any file onto Media Viewer Iconjfk EO-111102006
.bmxHook/Redirect functionsHooking/redirecting of function callsAzathoth2006
.bbGet File FunctionRemoves the path and returns only the file name in a stringxmlspy2006
.bbPeekPoke Module for B3D/B+Allows direct memory access via Kernel32.dllmarkcw2006
.bbBinary tree balancedAbstract class for creating trees with O(log(n)) eficiencyPaposo2006
.bmxMaxGUI: Adding the correct German hotkey textReplaceGrisu2006
.bmxCentering TextCentering TextEric2006
.bbFading TextMake Text that fades in and then fades out!Petron2006
.bmxMouse controlled "spaceship" firing rockets which explode after a defined timeNothing fancy, just a fully commented code snippet written to help you understand basic movement, gravity, classes (types) etc.kronholm2006
.bmxMaxGUI: Make a GUI Window Flash*For Windows Only ATMSebHoll2006
.bbCoder2d(for beginning your code)Generates Base CodeFuller2006
.bb--Pineapple2006
.bmxTDateTimeDate Time TypeSmurftra2006
.bmxSimple TimerType for a simple TimerH&K2006
.bmxasteroids movementthrust and turn like in classic asteroidsbradford62006
.bmxLinked List & Hash Table CollectionsSee title; better than BRL.LinkedList's TListN2006
.bbCall dll at runtime (no not CallDLL).Calls DLL functions and com methods during runtimeSpinduluz2006
.bbWhere is my current directory?Ensure current directory is know, and where it should beNicstt2006
.bbSoftware-Renderer3D-Engine written in Blitz2D!bytecode772006
.bbXGuiEasy and full skinable GUI with WindowsXP and MacOS skinbytecode772006
.bmxGetRegistryFunction to get a registry entryN2006
.bmx[bmax] Interval systemCall any function(s) at regular intervals - set & goBeaker2006
.bmxSimple Win32 GUIA simple OO Win32 GUIN2006
.bbGraphics fonts libraryA library to load/draw bitmap fonts (also not-monospace)splinux2006
.bmxWindows Screen Saver FrameworkA simple windows screen saver framework for BMax + MaxGUIYan2006
.bbString Handling FunctionsString Handling FunctionsGrey Alien2006
.bmxIcon in Top Left corner of WindowIcon in Top LeftGrey Alien2006
.bmxCharacter Code ConstantsCharacter code constantsN2006
.bmxObject-Oriented MaxGUI WrapperWhat the title saysN2006
.bmxSimple system tray moduleSystem tray moduleozak2006
.bbBlitz3D Function Pointers (Hack)Advanced info for C++ programmers!MCP2006
.bbButton3D3D look buttonFernhout2006
.bmxGUI Base CodeSome GUI Base CodeDiablo2006
.bbKoalsdemonstrates bouncing ballsmindstorms2006
.bmxTVUmeter(MaxGUI) actions in VUmeter fashionCS_TBL2006
.bmxSimple RectA VERY simple rect structDiablo2006
.bbComponent-Object Entity SystemThe base of a component-object based entity systemN2006
.bbModel's Texture NamesGet Texture Filenames from ModelJohn Blackledge2006
.bmxModel's Texture NamesGet Texture Filenames from ModelJohn Blackledge2006
.bmxInsert value into an arrayA function to insert a value into any location of an arrayBremer2006
.bmxA Simple Text EditorA very simple text editor similar to Notepad.po2006
.bmxMAXGUI - ScrollAreaA Fake ScrollArea TGadgetREDi2006
.bb2D Click 'n' MoveMove an image to the last position clicked with the mousePaul Murray2006
.bmxC qsort WrapperWrapper functions for the C qsort functionN2006
.bmxfmc.StdIOStreamA module for easy access to the standard input and output streamFabian.2006
.bmxNTFS-LinksCreates NTFS file linksFabian.2006
.bmxObjectLista generic list type using arraysPerturbatio2005
.bmxIntLista hack of my StringList that allows you to maintain a list of IntsPerturbatio2005
.bmxStringListBmax stringlist with most of the TList functionalityPerturbatio2005
.bmxOpenConsoleA simple reconfigurable console for use in your BMax appsPerturbatio2005
.bmxLua State WrapperAn object-oriented interface to Lua statesN2005
.bmxSmartSplit FunctionSplits Strings Intelligently.CoderLaureate2005
.bmxfmc.ProcessStreamA module containing a process stream factory using pub.freeprocess.Fabian.2005
.bmxfmc.ApplicationAn abstract type for writing event handling applications.Fabian.2005
.bbMove StuffMove /rotate objects and record their positionbingman2005
.bbBattleTanksDrive your tank around the city with your AI teammates, hunting down your enemies, receiving reinforcements as you progress through multiple waves of enemies.John J.2005
.bmxThe little ant that couldSimple rules, interesting patterndeps2005
.bbc e l l u l a rc e l l u l a r - 3D GameTechlord2005
.bb--Pineapple2005
.bmxMaxGUI Panel Image ButtonsPanels serving as image buttons with color text (and color background if no image supplied)WendellM2005
.bbMouseXSpeed() / MouseYSpeed()Brings the functionality of MouseXSpeed/MouseYSpeed to BMax.Chroma2005
.bmxMaxGui Resize & Redraw Canvas ExampleExample of dynamic resizing of a windows display.Shagwana2005
.bbInventory example (Bag in bag system)This is a simple Bag in Bag inventory example. Good for RPG games and RTS. Putt Multipple units in a Unit.Wings2005
.bbZX Screen SimulatorZX Spectrum screenfile viewerMikele2005
.bmxSimple Event HandlingBlitzMax port of Gamedev.net tutorial sourcedeps2005
.bmxArray concatenation functionsEasily concatenate arrays or portions of themPerturbatio2005
.bbRender TweeningI thought it was about time I posted this (it was previously on BlitzCoder) - grief - it's two years old!John Blackledge2005
.bbI/O Ports, Parallel PortAllows Easy I/O Port ControlWayne2005
.bbScancode mnemonic Const'sImprove code readability with mnemonic names instead of numbers for Scancode tests.VP2005
.bbAnother GUIGUIRob Farley2005
.bmxGame state engineMakes it easier to split your game into different statesdeps2005
.bmxCreate Process (windows)Process spawning class for windowsLomat2005
.bmxTokenize a stringSplit a string in several tokens (substring) using a delimiterRepeatUntil2005
.bmxZooming In/OutZoom with Mouse WheelCruis.In2005
.bbPrint an imageHow to print an image without a DLL/APIKuron2005
.bmxYet Another String to Array Routine - BMXTakes a string and splits it into either analtitudems2005
.bmx2 Split String to Array funcs2 Functions to divide a string at given charsklepto22005
.bbmatrix codecreates the scroling code from the matrix moviesgrindalf2005
.bb! (Factorial) FinderFinds the factorial of a number.Lattyware2005
.bmxStrInsert FunctionInsert a string into another via a slicePerturbatio2005
.bbSubstring$(string1$,x,y)Substring functionZach3D2005
.bmxRoman NumeralsFunction to convert an INT to Roman NumeralsBooticus2005
.bmxSplitStringFunction to split a string at the specified delimiters and returns a Tlist as the resultPerturbatio2005
.bmxTask Icon in WindowsHow to assign a task icon to your programEikon2005
.bmxSplitSplits a string into an array of words/substringsAzathoth2005
.bbDebug Onscreen Text thingyBuilds up a bunch of text to display on screen in one hit.Rob Farley2005
.bmxBlitzMax Window FrameworkGive your window a title and center it on screenEikon2005
.bbMySQL Database.bb and PHP Handler ScriptA Simple MySQL Database Lib and PHP Handler ScriptTechlord2005
.bbApplication DirectoryAvoid confusion, and use this to set the real path to your game!fredborg2005
.bmxPole Position/Outrun Racetrack code (2d)Draws a 2d track in perspective on screenDamien Sturdy2005
.bbBinary decision treeCode generator for binary decision treesxMicky2004
.bbMovement PegsThese are commonly used in 3d modelling tools to move objects aboutPicklesworth2004
.bbSystem MemoryuserlibEikon2004
.bbPitfall IISource code for Pitfall II remakeWolRon2004
.bbStore structured data in stringsFunctions to create and use structured data consisting of named records and value fields stored in stringsZethrax2004
.bbnewstart-requester with winapinewstart-requesterMPZ2004
.bbuser and computername with winapigive you the user and computername of you pcMPZ2004
.bbAsteroidsA full (except death) asteroids game with a 2D particle system.Jonathan Nguyen2004
.bbSystem UpTimeReturn millisecs() with the given formatpexe2004
.bbWindows ShutdownShutdown your windowspexe2004
.bbVal()Convert strings containing Hex, Binary or Floating Decimal values to a numeric valueBarliesque2004
.bbUltimate Mushroom Collector 2004Boulderdash with computer players playing too.... chav fight for 'shrooms!Damien Sturdy2004
.bbChange Desktop WallpaperuserlibEikon2004
.bbKey Constants and String ArrayContains constants for all scancodes and a string array containing key namesPerturbatio2004
.bbINI access functionsfunctions that allow reading/writing to INI filesgman2004
.bbregistry access functionsfunctions that allow reading/writing to the registrygman2004
.bbmini frame counterframe counter in a few linesKel2004
.bbSimple Linked ListsA set of functions to help with list managementdmaz2004
.bbsmall exe buildercreates .exe, useful for compiler/wrapperKev2004
.bbAPPP - Almost Pointless PreprocessorAlmost Pointless PreProcessor - A PreProcessor for BlitzBasic that gives you basic OOPL featuresN2004
.bbBlitzHackerAs your programs are safe?Vertex2004
.bbMulti Function ReturnsMulti Function variable passing/modifyingKev2004
.bbMiniShootA small top-down 2D shooter. Enemies, projectiles, and a playerN2004
.bbOverhead Spaceship GameThe source code for Space Corps ArmageddonBanshee2004
.bbacidstubBuilds external interface for a Blitz project using .dll callback mechanismskidracer2004
.bbb+ CreateDelayTimer(length)Creates a timer that will trigger after a specified time period.skn32004
.bbCustom functions Decl fileCreates a Decl file so you can hit F1 on your own functionsRob Farley2004
.bbPut some string in bank !You can use memory like file, only for text file !Filax2004
.bbZen Blaster!Well worth a look!!!AMC2004
.bbgzip files and banksuses zlib.dllKlaas2004
.bbBank peek/poke/read/write 1-32 bits using all mathAllows you to write data using odd numbers of bits. Includes a pokestring function with each charachter=6 bitsBot Builder2004
.bbTokenizeA function to split strings into smaller pieces by specifying seperators.N2004
.bbLimitFrameRateAnother dynamic framerate limiterPowerPC6032004
.bbProject PLASMA FPS 2004: Gadget.bb3D Graphic User Interface ModuleTechlord2004
.bbCreate List similar to Task Manager with Blitz3DTask Manager like ProgramMike Yurgalavage2004
.bbColorPicker with WinApiColorPicker for Blitz3D in WindowsModusMPZ2004
.bbForrest fire modelBurn your screen offDarkNature2004
.bbWhat kind of OS?Find the current OS with a WINAPI CallMPZ2004
.bbDelete similar typesDeletes copies of a particular typeShambler2004
.bbTournamentBlitz.com Event Managment System SDK for Blitz3DTBEMS SDK for Blitz3DTechlord2004
.bbSetIconSet window/taskbar/task switcher icon at Runtimemearrin692004
.bbConway's Game of LifeA simple Cellular Automaton in BlitzDarkNature2004
.bbProject PLASMA FPS 2004: Vector.bbVector Code ModuleTechlord2004
.bbProject PLASMA FPS 2004: Start.bbStart Screen Config Code ModuleTechlord2004
.bbProject PLASMA FPS 2004: Worker.bbWorker Module aka HelperTechlord2004
.bbProject PLASMA FPS 2004: Waypointer.bbWaypoint Editing UtilityTechlord2004
.bbProject PLASMA FPS 2004: Camera.bbStandard Mouselook Camera Code ModuleTechlord2004
.bbProject PLASMA FPS 2004: Markerset.bbMarketset Code ModuleTechlord2004
.bbProject PLASMA FPS 2004: How To Get Started Guide.How To Get Started Guide.Techlord2004
.bbProject PLASMA FPS 2004: Stack.bbGeneral Purpose FILO StackTechlord2004
.bbProject PLASMA FPS 2004: TypeWriter][ Code WizardGenerates a set of commonly used object functions from a type structure.Techlord2004
.bbQuoteLintSimple debugging utilityMuffinRemnant2004
.bbProject PLASMA FPS 2004: Bot.bbBot ModuleTechlord2004
.bbExtract a number under a string with SPACEUse it for your lan coding !Filax2004
.bbTrue Flag?do what mark doesNeochrome2003
.bbHasFocus()This function tells you if your game window currently has focus.sswift2003
.bb221 lines Snake cloneJust a little game I was working on, since i won't finish (not now anyway) i decided to post the code under GPLInsane Games2003
.bbDisable window Close buttonUses windows API calls to disable the close button on the window system menuPerturbatio2003
.bbResize and Maximize Blitz Window!How to use Windows functions to modify a Blitz window.fredborg2003
.bbManic MinerManic Miner for Blitz BasicBig&2003
.bbNeptune's Caverns, Updated and modernized.Took the original port I had made, and then removed goto's and gosubs.Uhfgood2003
.bbNeptune's Caverns - OriginalA small text game port, from a kids book from c64 basic, to blitz. Straight Port.Uhfgood2003
.bbAutomated Map LoaderThis is pretty self explanatory, but this will take a specified file that points to a bunch of pieces of your map, and load them all with specific FX settings.N2003
.bbData Bank SystemData Bank SystemKen Lynch2003
.bbBlitzBeautifierCreates beautiful looking code from ugly codeSteve Hill2003
.bbBlitz Lexical AnalyserBlitz functions to split a Blitz source file into tokensSteve Hill2003
.bbGreat Timers!!!!Debuging Timers that work!DH2003
.bbDynamic, accurate, and smart frame limitingAccurate frame limitingSecond Chance2003
.bbUsing The Microsoft .NET Framework with BlitzHowto use .NET DLL's with Blitz3D/BlitzPlusJim Teeuwen2003
.bbFunction SpeedWill return the time taken to perfom functions_PJ_2003
.bbClearBankFills a bank with zeroscbmeeks2003
.bbSetTextAreaSelChange textarea selectionRed2003
.bbTextAreaJumpToLineforce textarea to scroll verticallyRed2003
.bbcut / copy / paste / undo / redoeasy way to edit TextAreaRed2003
.bbClipboard - Text Copy & PasteTwo functions to read & write to through the clipboardEOF2003
.bbGetWord$()This function finds "word" number X within a string.sswift2003
.bbBlitz HaikuA pseudo-Haiku generator in BlitzSynchronist2003
.bbText and Data UtilitiesUseful code for dealing with text and datapodperson2003
.bbAppHandle()Get Blitz handle directly and fastlyRed2003
.bbstrip_filename$(filename$)strips filename from full pathnameKev2003
.bbAddition ProgramAdds two numbers together using just Or, And, Not, Shr, ShlMichael Reitzenstein2003
.bbCommand line switchesShows to write a custom command line switch routineDaz2003
.bbPortIO Blitz+IO from any port using userlibNigel Brown2003
.bbZones LibraryCreate screen Zones and interact with themMurilo2003
.bbFormat a numberFormat$("345233","#,###.##")skn32003
.bbsimple graph libraryallows you to monitor variables with a funky graphRimmsy2003
.bbCredits ScrollerGives you a movie end credits thingRob Farley2003
.bbSplit FunctionSeparates a string into parts using a specified delimiterMr Snidesmin2003
.bbText input boxSimple text input box functionelias_t2003
.bbBSODThis is just a test piece of coderiotvan2002
.bbProject PLASMA FPS 2004: Clock.bbA simple 'count-down' timing objectTechlord2002
.bbProject PLASMA FPS 2004: Queue.bbBinary Heap Priority Queue that sorts by lowest keyTechlord2002
.bbProject PLASMA FPS 2004: Level.bbLevel Loader and moreTechlord2002
.bbProject PLASMA FPS 2004: Engine SourceEngine SourceTechlord2002
.bbProject PLASMA FPS 2004: Action.bbAction ModuleTechlord2002
.bblistClassList Managementmakakoman2002
.bbTower of HanoiQuick easy method to solve the Tower of Hanoi PuzzleNeuro2002
.bbSimple Transition AlgorithmNifty algo that can be used to increment gradually from one value to another.Techlord2002
.bbProject PLASMA FPS: MaterialMaterial.class | Material objectpoopla2002
.bbDebugTextSpecial debug version of text, mostly for 3D debuggingBlitzSupport2002
.bbText print queueHandles display of console-like text messagesBlitzSupport2002
.bbSame Door closed ;-)Close the door pleaseRGR2002
.bbOpen CD DoorOpen CD-audio-doorVertex2002
.bbLinked Lists / Dynamic Lists / Threads / EtcA Type of Types !!!skn32002
.bbJulian Days conversionVery useful for day calculationsImphenzia2002
.bbArrays of typesUsing dim to make a set of typesInner2002
.bbString/Int/Float evaluator for withing BlitzEvalulate dynamic expression during runtimeskn32002
.bbCPU InfoA DLL plus Blitz functions for retrieving CPU informationBlitzSupport2002
.bbTypes for newbiesHow make simple windows using typesFilax2002
.bbMath EvaluationWith this you can eval mathmatics through a stringZenith(Matt Griffith)2002
.bbReverse an arrayThis example show how to reverse the values into an array without use another temporary array.hub2002
.bbWin32 Access Through Blitz DLL Use Visual C++Just gives you tips on one way to access the Win32 though DLL.ronbravo2002
.bbDelphi DLLs in B3DWrite DLLs for Blitz3D in Delphisuperqix2002
.bbMediaView EnhancedMediaView Enhancements for Drag/Drop, Lighting, ect.superqix2002
.bbColour ChartColour picker... Click the colour and copy the rgb valuesRob Farley2002
.bbCurve Anglesmooth rotation.Ice92002
.bbAnalogue Clock FunctionShows the time as an Analogue ClockRob Farley2002
.bbBB Source Code CounterCounts the number of lines in all .bb filesKing Dave2002
.bbWorking BarCustom working bar functionRob Farley2002
.bbFormat$ (number,digits [,places])Format number with aligned digits and fixed decimal fieldDJWoodgate2002
.bbWindows Screen SaverHas nothing to do with writing games, but is very nice...Kalle2002
.bbRelative Radar examplePlots a 2D radar from a 3D sceneRhodan2002
.bbHoming Missiles!This code makes unlimited 3D curved path homing missiles!Rob2002
.bbVerify LoadImage() and LoadAnimImage()LoadImage() functions to verify image exists or otherwise display detailed error .Glitch012002
.bbFPS counterDoes your taxes..no wait. counts your prog's FPS (really!)SurreaL2002
.bbUseful functionsSome useful functions for many types of games*2002
.bbPokeString, PeekString to banksPokes a string into a bank or peeks one back out.....AngelEyes2002
.bbBBpeg Video PlayerPlay MPEG video files through BlitzFoX2002
.bbSimple Blinking TechniqueThis code is if you ever want to have text or images blink on the screen. JoJo2002
.bbBlitzMedia Player!Simple media player!SopiSoft2002
.bbPrinter-routineOutdated !wedoe2002
.bbVariable Step For..Next loopThis demonstrates the variable For..Next Loop system*2002
.bbRotaryDirectionReturns the quickest direction to move in 360 degrees to arrive at the destination angleSkully2002
.bbAlphabetical SortSort any number of strings into alphabetical ordermrtricks2002
.bbRandom Version Number GeneratorGenerates a random version number, so you don't have to! Blu_Matt2001
.bbBasic Stack structureCreate, Push, Pop, Free onto an Integer stackAngelEyes2001
.bbScripting engineA simple script engine for in game scenesNeo Genesis102001
.bb2D bullet code for the beginner2D bullet code for the beginner uses typesRob2001
.bbnew trim$ functionfixes the trim$ 'bug'dan_upright2001
.bbLinked Lists 1.2Amiga style Linked List functionsEntity2001
.bbFloating point trapDemonstrates FFP (in)accuracy becoming a problemEntity2001
.bbDetecting DoubleclicksDetecting Mouse DoubleclicksDJWoodgate2001
.bbHex-2-DecConverts a Hexidecimal color code into RGB decimal valuesKlapster2001
.bbKey constantsConstants for all the key scan-codesEricZann2001
.bbBlitz CompilerA simple compiler written in Blitzmarksibly2001
.bbGet-Integer V1.1Converts Hex-Strings (e.g. "$FF" or "$FCE2") in a Variable (Integer)AL902001
.bbFunction Roman$Convert number to Roman NumeralsDJWoodgate2001
.bbLike FunctionSearch strings using wildcardsDJWoodgate2001
.bbFunctions for returning the file or dir from a path.Functions for returning the file or dir from a path.Rob Hutchinson2001