Mac OS X's (10.10.x) Monkey setup. Full Xcode?

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vsh_(Posted 2015) [#1]

just switched to the Mac OS X as a dev env for Monkey. Does full Xcode installation needed in order to build desktop apps? I have command-line tools install, and getting this:

xcode-select: error: tool 'xcodebuild' requires Xcode, but active developer directory '/Library/Developer/CommandLineTools' is a command line tools instance
TRANS FAILED: Error executing 'xcodebuild -configuration Debug', return code=256

dawlane(Posted 2015) [#2]
Having never tried to use MonkeyX without the full Xcode install I would be guessing. But have you tried
xcode-select --install
sudo xcode-select -switch /Library/Developer/CommandLineTools

The only other solution would be to install Xcode, but use the dmg image from the developer site as you only have to download it once. If you use the App Store and then remove it, you have to re-download it.

vsh_(Posted 2015) [#3]
Hey dawlane,

thanks. Yeah, unfortunately it doesn't help me,

Okay, then Xcode :|