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Monkey Code

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A Star PathfindingPakz12Pakz (May)
Simple INI Reader and WriterGoodlookinguy5[VOLOFORCE] (February)
2d Circle PackingPakz5dubbsta (February)
Flappy Birds Clone, full source codeXaron2Simonsuuri (January)
Shape Master / Eyeballing - full source codeXaron2Simonsuuri (January)
File Parser and Image LoaderMonkeyPlotter1MonkeyPlotter (January)
Christmas New Years screenPakz1Pakz (December)
Random Texture Generator VariousPakz2DruggedBunny (December)
Additive Blended Particle FlamesPakz1Pakz (December)
Starfield...diemar3Pakz (October)
Feed Data StructureShinkiro13Shinkiro1 (October)
Automatically Managed PoolsPixelPaladin1PixelPaladin (October)
Blitz-like file io for html5 targetdiemar2diemar (October)
Local StorageIndiepath13diemar (October)
HTML5 XMLHttpRequest WrapperbruZard14diemar (October)
Admob Interstitial Ad Module - Android Onlytherevills100Snader (2016)
Dungeon Generator - Smart Placed Random RectanglePakz2Nobuyuki (2016)
White Patterns Texture Generator - another onePakz5Pakz (2016)
Red Stone and White Snow Texture GeneratorPakz1Pakz (2016)
Mojo2 - Arrow Class (draw arrows)Pakz2Pakz (2016)
Textures from polygons using gridsPakz1Pakz (2016)
Hexel DrawPakz1Pakz (2016)
Random Mining(underground tunnels) Maps with AIPakz1Pakz (2016)
Animated 2d Level GeneratorPakz1Pakz (2016)
Grey Lined Backgrounds/TexturesPakz1Pakz (2016)
String matching for Monkeyconsty4consty (2016)
Moon Patrol?(scrap idea)Jesse8Jesse (2016)
Wallpaper generator (images)Pakz2Pakz (2016)
Mojo2 - colorful background (drawpoly)Pakz3DruggedBunny (2016)
The Nature of Code for Monkey X - MOJO2APC12APC (2016)
From the bmax forum - Map generator(s)Pakz3Pakz (2016)
Convert HSV to RGBDuke872Duke87 (2016)
Box2d Screen for DiddyVolker9TheRedFox (2016)
EdzUp File HandlingEdzUp4EdzUp MkII (2015)
True Type Fonts for Android and HTML5therevills14Soap (2015)
Maze like map generatorPakz1Pakz (2015)
Universal Screenshot function {please extend}k.o.g.1k.o.g. (2015)
RPG - Floodfill pathfinding for groups of agentsPakz3Xaron (2015)
RTS Smarter Group Movement.Pakz1Pakz (2015)
Mojo2 screen scrolling using SetCameraMatrix()Richard Betson2Richard Betson (2015)
GIF LoaderCopperCircle10CopperCircle (2015)
Bresenham's Line Algorithm (Function)Pakz2GarBenjamin (2015)
Jungle GUI - In App KeyboardYeshu7772ziggy (2015)
Mars Explorer FULL SOURCE CODE ReleasedGarBenjamin5GarBenjamin (2015)
Dungeon/room generator for rpg/roguelike and such.Pakz10Nobuyuki (2015)
AutoScale - AutoFit alternativeNobuyuki9Sledge (2015)
Tip for concatenating large numbers of stringsPeeling5skid (2015)
Pixel Perfect Collisions (v63)therevills11Luis (2015)
Easy FTPYeshu7771Yeshu777 (2015)
An L-system toySpaceAce1SpaceAce (2015)
TileStudio Definitionsemar1emar (2015)
Some Date Calculation FunctionsDuke872MikeHart (2015)
Mojo2: Rotate canvas (mid point).Richard Betson4Danilo (2015)
Need Monkey-X developer for small project (locked)lwm2ziggy (2015)
EazyGadgets - Simple but functional GUISupertino12Supertino (2015)
miniGameNetNotSure11NotSure (2015)
TypeOf(T) -- Fix you generic Map<K,V> issuesPharmhaus4Samah (2015)
Wildcard Fuzzy String Compare GlobbingPharmhaus2Pharmhaus (2015)
Shuffle stack.Paul - Taiphoz12TeaBoy (2015)
Basic Pang remake (old Amiga Game)Pakz7Pakz (2015)
Platformer with player and roaming/jumping aiPakz4skape (2015)
Arkanoid style block color matching gamePakz7Pakz (2015)
Extra Code Functions - FlushKeys & Real Millisecstherevills14golomp (2015)
Extra mouse states (Mouse4, Mouse5, scroll wheel)Nobuyuki11sereschkin (2014)
Yet Another Vector classV. Lehtinen4V. Lehtinen (2014)
Online highscore listXaron32Arabia (2014)
Reading all the buttons from a joystickmr_twister8mr_twister (2014)
HTML5 AppArgsk.o.g.6ElectricBoogaloo (2014)
Extended Save/LoadStateHezkore1Hezkore (2014)
Monkey Font GeneratorLandon2Landon (2014)
Another Texture Atlas LoaderAdamRedwoods19Grey Alien (2014)
Download FilePharmhaus6EdzUp (2014)
simply and bugged arkanoidMatiaz1Matiaz (2014)
Cape simulationSLotman4Why0Why (2014)
fullscreen.htmlskid4Raph (2014)
Perlin Noise ClassBladko10V. Lehtinen (2014)
GrabImageScreen -functionV. Lehtinen1V. Lehtinen (2014)
NineSlice: more robust ninepatchRaph18Derron (2014)
Douglas-Peucker algorithmRaph5consty (2014)
XXTEA encryption / decryption for MonkeyPharmhaus3Pharmhaus (2014)
FPSGraphRaph5Raph (2014)
AnimImage: anims, rotations, squash/stretchRaph4Raph (2014)
Table<T>, a convenient 2d array with neat featuresNobuyuki4Shinkiro1 (2014)
Simple Rogue-like Dungeon Generationimpixi17impixi (2014)
Autofit with a differencechrisc29771chrisc2977 (2014)
Resize an imageCitty2Raph (2014)
A simple pathfinder (nothing fancy)Supertino2Snader (2014)
Basic SVG ParserCopperCircle85CopperCircle (2014)
DrawTriangles() for mojoDifference2Difference (2014)
Fastest Dec to Hex and Hex to Dec conversionsGoodlookinguy1Goodlookinguy (2014)
Triangulate poly with holes + linewidth lines v0.9Difference7Difference (2014)
2D Shapes / Outlines / Lines with thicknessNoOdle15Supertino (2014)
Simple Button Classzoqfotpik1zoqfotpik (2014)
mojo.graphics functions: ShearX/Y, MirrorX/YDanilo10Midimaster (2014)
Simple Expression CompilerGW_2Sammy (2014)
Font Machine Aligned Text (Multi Line)chrisc29771chrisc2977 (2014)
C# like lambdas and closuresErik8Samah (2014)
triangulate methodskid4skid (2014)
Admob module for Androidpantson65DeltaWolf7 (2014)
Entity Component SystemBelimoth9Goodlookinguy (2014)
Oval Reaction ThingyDabz1Dabz (2014)
MultiplyImage Functionskid3skid (2014)
UTF8, Base64 and RLE functionsskid5skid (2014)
Marco Monster Car PhysicsJesse2slenkar (2014)
Joystick wrapper (for GLFW and XNA)dopeyrulz4dopeyrulz (2014)
Maze Generation codeGrey Alien20Paul - Taiphoz (2014)
FPS Counter & Color GraphPaul - Taiphoz8Paul - Taiphoz (2014)
Text Rotation (Rot5, Rot13, Rot18, and Rot47)Goodlookinguy1Goodlookinguy (2014)
random maze generator + depth first exit finder.Jesse1Jesse (2014)
Desktop/GLFW - Windows Xbox 360 DPad integrationdopeyrulz1dopeyrulz (2014)
Hex to IntSteve Ancell3Steve Ancell (2014)
Monkey equivalent to Blitz3D Mid$() command.Steve Ancell6Steve Ancell (2013)
AutoFit (update)DruggedBunny45DruggedBunny (2013)
Where is the Intersect between 2 linesslenkar2Sub_Zero (2013)
Flood FillSub_Zero1Sub_Zero (2013)
Breakout 2000 / Arkanoid with WAVESLoofadawg1Loofadawg (2013)
Add dictionary to your word gamesArabia36Arabia (2013)
MonkeyGNetEdzUp3EdzUp (2013)
GetImagePixels()Nobuyuki7Gerry Quinn (2013)
Draw angled lineGoodlookinguy1Goodlookinguy (2013)
GLFW - VSync On/Offdopeyrulz5ImmutableOctet(SKNG) (2013)
Moving Ball to static ball dynamic collisionJesse3Jesse (2013)
Bucket DequeAdamRedwoods4Sammy (2013)
Rotated polygon collisionslenkar2RENGAC (2013)
Verlet Physics & CollisionNoOdle5RENGAC (2013)
NinePatchNobuyuki7Gerry Quinn (2013)
Sternetaumel9taumel (2013)
Mars Mixed Number GeneratorretroX2Gerry Quinn (2013)
very simple but working Timer wich can be pausedSalmakis1Salmakis (2013)
Reflection / 2D RaytracingMarkus9zoqfotpik (2013)
Faster Ray Traced Terrain Shadow MapsRaph9Sammy (2013)
Scrolling Tile Map with Simple Dungeon GenerationWhy0Why10DeltaWolf7 (2013)
Spriter Importertherevills103Dwapook (2013)
Sort arbitrary items with no fussGerry Quinn2Gerry Quinn (2013)
Open Twitter for mobileAdamRedwoods6Spinal (2013)
angles...Paul - Taiphoz3Paul - Taiphoz (2013)
BSP Tree Dungeon Generator for RoguelikesGerry Quinn4Why0Why (2013)
HTML5 Canvas Textimpixi5Tamaki (2013)
FontMachine TextBoxPaul - Taiphoz9ziggy (2013)
Box2D FrameworkCopperCircle56Sammy (2013)
UriEscape()Nobuyuki2Gerry Quinn (2013)
Int To HexAdamRedwoods3Sub_Zero (2013)
Sample "basic run/jump game" using fantomEngineordigdug4MikeHart (2013)
Sample using layers with fanthomEngineordigdug2MikeHart (2013)
ChimpCipher() - Easy XOR encryption for stringsNobuyuki1Nobuyuki (2013)
Buttonsbram1bram (2013)
Hashmap and Hashsetmaltic4Goodlookinguy (2013)
Bitwise operatorsRushino3Fred (2013)
primitive platform physics engineslenkar6Samah (2013)
Fast Text Phrases with AngelFont()Midimaster1Midimaster (2013)
Check for collision between two rotated rectanglesXaron2silentshark (2013)
GLFW - Show/Hide Windowdopeyrulz1dopeyrulz (2013)
Useful functionsEdzUp1EdzUp (2013)
httpgetter updated to receive phpOvineByDesign2Raz (2013)
Simple platform checkEdzUp5ziggy (2013)
Touch Monitor ClassAnatol10rIKmAN (2013)
Maze Generator: 2D recursive backtrackerAdamRedwoods6impixi (2013)
TweeningShinkiro16Skn3 (2013)
MaxRects Bin Packing by Skn3Belimoth1Belimoth (2013)
How to change graphics resolution?wiliamtn6Grey Alien (2013)
Simple image filters using convolution matrixBeaker17NoOdle (2013)
ProfilerBelimoth10Belimoth (2013)
Ball to Line Elastic Engine with dynamic collisionJesse19Jesse (2012)
2d ball to line collisionJesse12Raz (2012)
2d Affine Matrix with Point transformationsNoOdle7Amon (2012)
CRC32 CalculationGoodlookinguy2Rushino (2012)
Zoom and Rotation Gesture for AndroidMidimaster2Why0Why (2012)
Auto rename and build with icon (WIP)dawlane2Samah (2012)
Another TexturePacker loaderTri|Ga|De6Tri|Ga|De (2012)
iOS: Flurry SDK w/ MonkeyDGuy2Fly-Games (2012)
Water funJesse6Jesse (2012)
A Hit Functionwolfb1wolfb (2012)
Douglas Peucker ReductionCopperCircle1CopperCircle (2012)
Loading Custom Images inside OnCreateNoOdle4Midimaster (2012)
Heightmap generation algorithmsimpixi2impixi (2012)
Fonts 4 MonkeyDrT2Sub_Zero (2012)
Vector Projection with visual example + commentsNoOdle9NoOdle (2012)
New File System (real files, Large files faster)Cygnus4Cygnus (2012)
AstarGW_5impixi (2012)
using MoneyPro wit the PSm emulatorrichicon1richicon (2012)
Some Monkey stuff.FelipeA17slenkar (2012)
speed boost for tile-based webgamesslenkar1slenkar (2012)
Conway's Game of Lifeimpixi5impixi (2012)
File SystemGfK20maverick69 (2012)
Grapefrukt importer - Flash animations into monkeyBeaker5Beaker (2012)
ProfilerShinkiro12ReddoC (2012)
Diddy Simple Tile CollisionAdamRedwoods1AdamRedwoods (2012)
Reading from text files, config files and similarmatty13muddy_shoes (2012)
Fps + InGame ConsoleShinkiro12slenkar (2012)
point-in-polygon hit detectionNobuyuki3Nobuyuki (2012)
Save your game with reflectionslenkar8Yahfree (2012)
Check if angle is between two other anglesYahfree5Yahfree (2012)
Virtual StickSamah19Neuro (2012)
Monkey FacebookENAY2Gerry Quinn (2012)
Matching EngineWhy0Why7Why0Why (2012)
QuadTree - drawing a CircleNoOdle9NoOdle (2012)
Simple Wrapper For MochiMedia Ads/HighscoresJD04Volker (2012)
AsteroidsNoOdle7NoOdle (2012)
Async HTTPGet for MonkeyIndiepath18Leos (2012)
Fractal TreeNoOdle3NoOdle (2012)
MinesweeperNoOdle6NoOdle (2012)
Collision codeYahfree13Dan (2012)
nPoly to MonkeyJesse9Jesse (2012)
Page Curl EffectNoOdle2Beaker (2012)
Integer to IEEE FloatAdamRedwoods4Floyd (2012)
Resource Managerclevijoki2Richard (2012)
InterpolationNoOdle1NoOdle (2012)
Immediate GUIDima2Michael (2012)
Pathfinding Node BasedNoOdle2pinete (2012)
Axis Aligned Sliding Box & Circle collisionNoOdle6NoOdle (2012)
Grid Based RaycastNoOdle1NoOdle (2012)
AdamRedwoods Animation Tween ModuleAdamRedwoods2Martian Watts (2012)
Insertion Sortimpixi2impixi (2011)
Merge Sortimpixi2impixi (2011)
Triangulate a polygonJIM1JIM (2011)
HTML5 Canvas Wrapperimpixi11Armitage1982 (2011)
Point inside a triangleJIM1JIM (2011)
Another Convex / Concave testNoOdle2NoOdle (2011)
IsConvex() ,PolygonArea() for PolygonsDifference3impixi (2011)
Sort a listNoOdle1NoOdle (2011)
Simple Save/Load Game moduleAdamRedwoods1AdamRedwoods (2011)
utilsbruZard1bruZard (2011)
Trans modifcation for cleaner DATA folder loadingBladko1Bladko (2011)
Ball Collisionsimpixi1impixi (2011)
Simple File SystemGoodlookinguy11Goodlookinguy (2011)
RessourceManager aka ImageCacheShinkiro12Xaron (2011)
Sprite Sheet PackerRob Pearmain2BigAnd (2011)
A section for modulesSoap3Soap (2011)
Load Images based on iOS Screen SizeRob Pearmain1Rob Pearmain (2011)
bitmap fontamonite1amonite (2011)
Platformer codetherevills14Dabz (2011)
Emulate MSVC rand() functionGerry Quinn3Gerry Quinn (2011)
Asc() functionNobuyuki3Nobuyuki (2011)
YAML LiteSoap3Brüggemann (2011)
Collision layers a la BlitzmaxGfK2Pete Carter (2011)
Simple Timer class (TTimer replacement)GfK1GfK (2011)
Rudimentary Particle EmitterBig Jim1Big Jim (2011)
More functions - launch browser/email (android)matty7matty (2011)
Pathfinding 2DNoOdle8Neuro (2011)
Vector ClassTibit14GC-Martijn (2011)
[HTML] DrawPolydegac4GC-Martijn (2011)
Monkey.Retrodegac3TheRedFox (2011)
Simple Button ClassAdamRedwoods1AdamRedwoods (2011)
Shake DetectionNoOdle5NoOdle (2011)
[code][/code] questiondave.h6dave.h (2011)
TexturePacker loaderluggage9MikeHart (2011)
maybe somebody can help me with this math problemJesse9Jesse (2011)
Rescale HTML5 canvas to match browser windowEarok9therevills (2011)
Save String on HTML5Earok1Earok (2011)
Draw text splitted and centered in textboxBladko1Bladko (2011)
List Methods - Find Specific Objects, Add BeforeJD01JD0 (2011)
why is it sooooo hard to make things right?!hardcoal8hardcoal (2011)
Draw Image lines (AA lines for example)JIM3JIM (2011)
Android: Mojo w/ Interleaved ArraysDGuy1DGuy (2011)
Base 2 through 36 conversionGoodlookinguy1Goodlookinguy (2011)
Point inside polygonJIM1JIM (2011)
SetFont - info...degac4dave.h (2011)
Convex hull: quickhull algorithmWarpy3xzess (2011)
Images from Data-URIIndiepath3Indiepath (2011)
Simple Button Classxzess2xzess (2011)
iOS: Vdopia SDK w/ MonkeyDGuy1DGuy (2011)
iOS: Greystripe SDK w/ MonkeyDGuy1DGuy (2011)
GameClock and DeltatimeTibit1Tibit (2011)
MonkeyToolsCanardian11Canardian (2011)
Frame/Time Correction CodeRichard Betson2Richard Betson (2011)
Draw Image as iso-floor tileslenkar1slenkar (2011)
Parent - Child Imagesslenkar1slenkar (2011)
Rand(lo,hi) (Int)Chroma5matt (2011)
Packed TexturesWagenheimer5pinete (2011)
My Particle EngineYahfree2matt (2011)